🚢 Ship

What it does 做乜嘢

At the dock, unlocking from level 18. Six crates of three goods each on a twenty-four-hour window. Each crate pays coins and experience; clearing all six opens a chest with cash, animal cards and expansion permits. 喺碼頭,18 級解鎖。六個木箱,每個要三種貨,24 小時一輪。每箱俾金幣同經驗;六個都清完會開一個有 Cash、動物卡同擴地許可嘅寶箱。

How it works 點運作

The ship is the slowest, highest-commitment consumer, deliberately paced against a 24-hour window rather than minutes — it rewards checking in daily rather than constant attention, and its chest is the primary earned route to expansion permits alongside the mine and achievements. 船係最慢、最需要長期投入嘅消耗途徑,刻意用 24 小時做節奏而唔係幾分鐘——鼓勵你每日返嚟睇一次,而唔係要成日盯住。佢個寶箱亦係擴地許可證嘅主要賺取途徑之一,同礦場同成就並列。

Failure modes 失敗情況

A crate that cannot be filled simply waits within the 24-hour window like an unfilled train wagon; the window does not reset lost progress on the crates that are already filled. 填唔到嘅木箱就好似未填嘅火車車卡咁繼續等,喺 24 小時窗口入面;呢個窗口唔會重置已經填好嘅木箱進度。

What is not yet implemented 仲未整好嘅部分

The published v0.1.0-22 desktop baseline is available (see the changelog). The crate goods table and chest reward table are balance data, checked alongside the train and helicopter tables for the same reachability guarantees. 已發佈嘅 v0.1.0-22 桌面基準而家可以下載(睇更新日誌)。木箱要求嘅貨品表同寶箱獎勵表都係平衡數據,同火車、直升機嘅數據表一齊做同一套可達性檢查。